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Tlaloc DnD 4e
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Tlaloc DnD 4e

  1. #1
    Super Moderator Frylock's Avatar
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    Tlaloc DnD 4e

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ID:	173Tlaloc is the evil god of rain, lightning, and thunder, and all-around pain in the neck. He was very demanding of his followers, having detailed requirements for what he deemed a proper human sacrifice (usually children). Among other things, the priests would collect the tears of the sacrificed children as an additional sacrifice – the more the merrier – so hideous torture preceded the sacrifice. Did I mention the sacrificed people were children? Yeah, he's jerk. If the required details were met, Tlaloc would grant the faithful the rain they sought, but on failure, he’d punish them severely with drought and disease.

    Tlaloc carries four pitchers of water: one filled with good water for the crops, one filled with water causing blight, one filled with water causing a freeze, and one filled with water that rots all fruit. These four pitchers are represented by a single close burst power with four different options, which makes for a complicated power. It requires a minor action (1/round only), so it will come up a lot.

    Tlaloc is served by four rain servants called tlaloque, which are also provided here. Their responsibilities consisted of holding up the sky and aid in tracking the passage of time. In order to do something different, I added a rarely-seen type of power that I've used before: Each Tlaloque has a close blast basic attack, which means that a PC provoking the attack might hurt nearby allies as well. Because they looked exactly the same as Tlaloc (just small) right down to this jaguar teeth, they have a Bite melee basic attack to go along with their ranged basic attack. Still, this is a relatively simple stat block because they will appear with Tlaloc, who himself is complex enough.




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ID:	174The PCs will be essentially taking on 1 solo creature and 4 standard creatures whenever they face Tlaloc, which makes this a very difficult encounter to balance. As designed, it's assumed that the party should be level 30 when facing Tlaloc. You might want to level down Tlaloc if the PCs aren't optimized.

    As always, your criticism is greatly appreciated.

    -Rob Bodine

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    Game Designer Matt James's Avatar
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    Where are the stats?
    Matt James
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    Yeah Matt beat me. I want to see the stats!

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    Super Moderator Frylock's Avatar
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    Quote Originally Posted by BrianLiberge View Post
    Yeah Matt beat me. I want to see the stats!
    Click the links at the bottom. I'll edit the the post to make this clearer.
    Robert E. Bodine, Esq.
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    Game Designer Matt James's Avatar
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    Fixing it.

    ---------- Post added at 07:12 AM ---------- Previous post was at 07:08 AM ----------

    Also Rob, don't put "DnD 4e" in the title. Select that a a suffix when you make the post. Now when people search for 4e monsters, yours won't come up.
    Matt James
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    Wow between the aura on the summoned creatures and Shared Misery, that should make for one tough fight!

    Interesting to see an aura that hinders allies, though considering the god, I can't be too surprised.

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    Super Moderator Frylock's Avatar
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    Matt: I didn't put 4e in the title. I selected it as a suffix.

    Brian: Note well, however, that his only allies are artillery that appear wherever Tlaloc chooses. His allies will never be in the aura. I believe this is the best challenge I've created so far among the Aztec gods. Tezcatlipoca might be a pretty good challenge, too. Quetzacoatl was hard because I don't know how to create a good solo soldier without railroading certain classes. For Q, the DM will just have to do a good job of giving Q home-field advantage through terrain effects, etc.
    Robert E. Bodine, Esq.
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