In your game and perhaps the games of some of us who have been running games for a long time but to newbies it is a great device to build a party and show players that it is okay to think outside the box a bit. I have ran games for more than two decades and now after 3+ years of running 4e I still find myself surprised by how many writers mix in a wealth of seemingly unrelated skills. In times past the armored fighter did a lot of standing around while the wizard and cleric solved all the problems a sword couldn't handle. That is no more and it is a good thing. Players made skill rolls previously but the sense that they were working as a team to overcome a challenge just never seemed to be there in published adventures.
Greetings. It appears you have not registered with the keeper of records. 



Reply With Quote
