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Now that I have had time to unwind and reflect on my time there, I have some thoughts on my time there.
RPGA games: While I enjoyed a nice set of seasoned players at my tables it was the DMs that surprised me. Don't get me wrong the last one I had made glad I played Dungeons and Dragons. My first DM while seasoned in the rules, had a real hard time handling a table. The table had a tough time following what was happening in the story. My middle DM was to be my focus of
Players get bored when they have to see the same monster over and over again. So as a DM I keep trying to find little quirks that can throw my players off. It started in DMG2 themes, now Dark Sun.
So I have farmed some sources for you of some of my favorites:
Growth - When the creature gets bloodied it gets +1 size, +1 reach, and I actually think a damage boost works better than temp HP which is what is recommended.
Action Point - There is nothing like an Action Point to shake
So I have been planning my next session for my home campaign and I thought I would let some of my planning ideas come out here on Loremaster for others to use.
I have been reading a few blogs, mostly Angry DM and Slyflourish , for inspiration for my next game. I have had a lack of a big dungeon in my game so far. On the Angry DM blog he has written the "Slaughterhouse Project." Not only is it a great name for a Dungeons and Dragons thing it is a great planning idea. In a nut shell
I saw this today and needed to make it a monster. I thought what does it need? Well it needs to have a bite attack and a snake attack. Now I know it is odd but I needed a signature move. This is when I saw that great tentacle mane. I thought some kind of grab attack was needed as its signature move. Now I like to give monsters things that make sense for their role and what they
The party started its day by moving towards the next Artifact. Across a desert that, to all those there, was caused by ancient magic. After a bit of a walk they found themselves at a cathedral which had a moat of Lava flowing around it. When they couldn't understand the Fire Elemental they asked for something that spoke common. A Dragonborn envoy was sent out and the party was taken in to meet Korax, the volcanic dragon. The dragon had had a recent robbery and wished to have the party retrieve