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View Profile: Frylock - Loremaster
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About Frylock

Basic Information

About Frylock
Biography:
Real Estate, Corporate, and Intellectual Property attorney.
Location:
Manassas, Virginia, United States
Interests:
Martial arts, Ice hockey, Giant in the playground, Hockey, Wizards of the Coast, Jon Anik, Your Mom,
Occupation:
Attorney, My own little law firm
Real Name:
Robert E. Bodine, Esq.

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Robert E. Bodine, Esq.
Convention Coordinator, synDCon
@gsllc, @synDCon
http://www.synDCon.net/

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Last Activity
06-06-2013 08:25 PM
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12-03-2010
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View Frylock's Blog

Recent Entries

Hit Point Charts for Council of Spiders

by Frylock on 08-25-2012 at 06:47 PM
I've posted a PDF over on my blog for those of you that will be running the next season of D&D Encounters next week. It's a game aid I like to use when DMing, providing an easy-to-use format for tracking hit points and recording whether limited-use powers have been used without requiring you to mark up your adventure book.

You can find the post here: http://gsllc.wordpress.com/2012/08/2...ncounters-rpg/

Robert E. Bodine, Esq.

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Updated 08-25-2012 at 06:58 PM by Frylock

Categories
Dungeons & Dragons , D&D 4th Edition

Composite Skill Bonuses in the d20 System

by Frylock on 07-19-2012 at 02:57 PM
My love of the FASA Star Trek RPG gave me an idea on how to handle certain situations that I’ve seen before and believe to be handled less-than-ideally by DMs. I ran a quick Google check to see if anyone had already written about this topic, and apparently they haven’t. This surprises me, so perhaps I just couldn’t find it, but I propose using composite skill bonuses to handle an individual task that simultaneously requires multiple skills.

An Example from FASA Star Trek RPG

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Updated 07-19-2012 at 08:58 PM by Frylock

Categories
Dungeons & Dragons , D&D 4th Edition

The Rise and Fall of Norrin the Barbarian

by Frylock on 05-09-2012 at 11:40 PM
And now for something completely uncontroversial.

On June 30, the Gamers' Syndicate will be hosting a Brief Tour of the History of D&D. This is an idea that sprung from the mind of Syndicate member, Brett Abbott -- be afraid; be very afraid. It's a four-part adventure, with each 2-hour session being played in a different edition of D&D. The game will use pre-generated characters, because it's a lot to expect of players to come to the game with four PCs each in a different

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Why I Don't Have High Expectations for D&D Next

by Frylock on 04-25-2012 at 11:32 PM
This one was intended to be quick, but I was writing it while watching my Caps' game 7, overtime win against the Bruins (screw you, Moquin!), so it was composed as an email. When I got home, it wasn't so small. Still, this is really just a very long tweet, expanding on what I tweeted earlier this evening but couldn't do justice in 140 characters.

The primary mechanical reason I believe D&D Next will not serve the 4e segment of the community is that the base system is essentially

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D&D Next and the Edition Wars: Don’t Become Your Own Worst Enemy

by Frylock on 04-25-2012 at 04:04 PM
For the past several years, many of us in the 4th edition camp have been complaining about the edition warriors that railed against the announcement of 4th edition. These people complained about 4th edition before they had even seen it, thus demonstrating that they'll always complain unless they get exactly what they want, and often what they want has nothing to do with game mechanics. Now, we find ourselves potentially in the same position, having many legitimate complaints against D&D Next.

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Updated 04-25-2012 at 04:37 PM by Frylock

Categories
Dungeons & Dragons , D&D 4th Edition