I've posted a PDF over on my blog for those of you that will be running the next season of D&D Encounters next week. It's a game aid I like to use when DMing, providing an easy-to-use format for tracking hit points and recording whether limited-use powers have been used without requiring you to mark up your adventure book.
You can find the post here: http://gsllc.wordpress.com/2012/08/2...ncounters-rpg/
Robert E. Bodine, Esq.
My love of the FASA Star Trek RPG gave me an idea on how to handle certain situations that Iíve seen before and believe to be handled less-than-ideally by DMs. I ran a quick Google check to see if anyone had already written about this topic, and apparently they havenít. This surprises me, so perhaps I just couldnít find it, but I propose using composite skill bonuses to handle an individual task that simultaneously requires multiple skills.
An Example from FASA Star Trek RPG
And now for something completely uncontroversial.
On June 30, the Gamers' Syndicate will be hosting a Brief Tour of the History of D&D. This is an idea that sprung from the mind of Syndicate member, Brett Abbott -- be afraid; be very afraid. It's a four-part adventure, with each 2-hour session being played in a different edition of D&D. The game will use pre-generated characters, because it's a lot to expect of players to come to the game with four PCs each in a different
This one was intended to be quick, but I was writing it while watching my Caps' game 7, overtime win against the Bruins (screw you, Moquin!), so it was composed as an email. When I got home, it wasn't so small. Still, this is really just a very long tweet, expanding on what I tweeted earlier this evening but couldn't do justice in 140 characters.
The primary mechanical reason I believe D&D Next will not serve the 4e segment of the community is that the base system is essentially
For the past several years, many of us in the 4th edition camp have been complaining about the edition warriors that railed against the announcement of 4th edition. These people complained about 4th edition before they had even seen it, thus demonstrating that they'll always complain unless they get exactly what they want, and often what they want has nothing to do with game mechanics. Now, we find ourselves potentially in the same position, having many legitimate complaints against D&D Next.