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  1. Protection from Chaos, Part IV: Fair Use

    by on 08-17-2010 at 12:57 PM (Rob's Box of Fries)
    Quote Originally Posted by Futurama
    Planet Express Ship: “Bender, don't lie. I saw you at Elzar's with those two ladies of the evening. Explain that!”
    Bender: “Well, I love a challenge. Um... no... I've got it. I'm gonna be completely honest with you, Planet Express ship. Those women you saw me with were my accountants.”
    Planet Express Ship: “Your accountants? Oh, I would dearly love to believe that were true, so I do.”

    ...

    Updated 08-18-2010 at 12:47 AM by frylock

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  2. Copyright Law for the Gamer, Part III: Well, actually, this is Trademark for Gamers

    by on 07-26-2010 at 09:45 PM (Rob's Box of Fries)
    I know I suggested that I was done with the scare tactics, but a discussion appeared on the LivingFR Yahoo group, and I thought it would be instructive to discuss it here even though it isn’t about Copyrights. The case involves Hasbro’s 1996 suit against a small business in Colorado called Clue Computing Inc., which is referenced as Hasbro, Inc. v. Clue Computing, Inc., 66 F.Supp.2d 117 (D. Mass 1999). A representative of the defendants filled in some of the blanks for me, and I asked her to review ...
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  3. D&D Encounters: Tweet Effects for Week 3, Season 2

    by on 06-25-2010 at 11:36 AM (Phelanar's Den)
    It was such a busy week that I very nearly forgot about these twitter effects. I admit, I'm hideously curious as to what's actually going on each week in this Dark Sun season. Last season, since I was playing I had the context. If not before the game, then certainly after. This time I don't have the faintest and that makes me wonder. Anyway, here are your latest batch of effects.
    • Inspiring recovery! Once this session, when you spend a healing surge, up to 2 allies who can see you also
    ...
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  4. Well that is complete wrong

    by on 06-24-2010 at 06:11 PM
    I had something to send for an opinion and the PM has a 5000 character limit, and what I was sending was 345 characters over the limit...
    BUMMER


    I'd email, but I hate emailing
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  5. Working with Rituals, part 2

    by on 06-23-2010 at 10:35 PM (Phelanar's Den)
    In part 1, I went over some of the perceived problems with rituals in D&D4e, specifically the ones relating to costs, and offer some potential solutions. Here in part 2, I'll cover another common problem that I hear about: time and convenience.

    Most rituals have at least a 10 minute casting time and many have much more than that. While in a town or village, or even sometimes out in the wilderness, this might not be a tremendous concern. But player groups who are in the middle ...
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