Living campaigns and other public play options
And now for something completely uncontroversial.
On June 30, the Gamers' Syndicate will be hosting a Brief Tour of the History of D&D. This is an idea that sprung from the mind of Syndicate member, Brett Abbott -- be afraid; be very afraid. It's a four-part adventure, with each 2-hour session being played in a different edition of D&D. The game will use pre-generated characters, because it's a lot to expect of players to come to the game with four PCs each in a different
Retail gaming stores are a dying breed. Amazom.com, et al. are killing them for reasons too numerous to list, but most (or all) of which youíre well-aware. At this point, some metropolitan areas donít have retail gaming stores serving them (ďunserved areasĒ), while areas with gaming stores (ďserved areasĒ) see them going out of business. The DC area is fortunate to have six stores servings the area, though even we have seen some attrition with the closing of the Woodbridge Game Parlor. (The stores
Updated 02-23-2012 at 09:20 AM by Frylock
Yesterday at Dream Wizards in Rockville, MD, I ran my 4e conversion of the classic AD&D adventure, C2: The Ghost Tower of Inverness, as a Living Forgotten Realms My Realms adventure. It was a ton of fun for everyone involved. One of my players asked me to send it to him so he can run it at home, and almost everyone expressed a sense of awe at just how well-written the adventure was. This is no surprise, as 1st Edition adventures are absolutely incredible. The writing far exceeded what we get
Updated 09-20-2011 at 09:26 PM by Frylock